Elden Ring Launch On Switch 2 Has Caused Widespread Concern Among Players - Performance Issues
At Nintendo's April 2 Direct, the official announcement of Elden Ring: Tarnished Edition undoubtedly dropped a bombshell. This highly acclaimed game will be launched together with Hitman: World of Assassination, Borderlands 4, EA Sports FC 24 and new Switch 2 exclusive The Duskbloods.
But after the cheers, when I carefully examined the 45-second trailer, some details made me fall into deep thought and worry.
Performance Issues
In the trailer played at Nintendo's April 2 Direct, at 25th second, we can see that when the character summons Torrent in the shadow of a half-sunken castle, the camera zooms out to a panoramic composition of Erdtree and the moon. At this time, frame pacing drops sharply with the naked eye. Although FromSoftware cleverly concealed it with cinematic camera movements - such as the extensive use of slow-motion special effects and static environment displays - the lag in this only dynamic battle scene still caused concerns among hardcore players.
It is worth noting that this is not the first time FromSoftware has encountered performance controversy. The 30fps-locked problem of Bloodborne on PS4 is still its pain point. And Elden Ring's performance on More Powerful Consoles is also unsatisfactory. Frequent loading delays, frame rate fluctuations during battles and other problems have also troubled players for a long time.
It can be seen that this game has extremely high resource requirements, no matter from which aspect. Players need to accumulate Elden Ring Runes in the game; outside the game, players need to pursue more powerful gaming equipment.
But for soul games known for their high-difficulty action systems, such performance inevitably makes people worry about the smoothness of actual battle scenes.
After all, compared with other games of the same type, Elden Ring tests players' reaction speed and operation ability more. If the performance issues exposed on Switch 2 are not optimized, the already frustrating boss battles may become even more annoying.
Switch 2 Parameters
According to the leaked hardware parameters, the performance of Switch 2 seems to be far lower than that of PS5 and Xbox Series X. This performance gap is particularly fatal when rendering the open world of Elden Ring.
- Dynamic Global Illumination: The day and night cycle and weather system in the game require extremely high real-time lighting calculations.
- Game VFX: Many moves in the game have special effects, but this is too demanding for Switch 2 to achieve.
- Vegetation & Terrain Loading: When riding a horse across the grassland, the scene switching is even more of a test. To achieve smooth switching, the memory requirements must not be low.
At present, Shadow of the Erdtree has not been confirmed to land on Switch 2. But this is also a question worth pondering - if it is updated simultaneously, it may further overwhelm the hardware.
It is undeniable that the portability of Switch 2 has injected a unique charm into Elden Ring - who doesn't want to play a game anytime, anywhere? But the control adaptation of handheld mode may become a new pain point:
- Button Layout: The compact design of Joy-Con is not conducive to players using overly complex combat commands. This will make the battle more difficult.
- Screen Size: As a handheld, the screen size of Switch 2 must not be too large, but it is also difficult to present some details.
- Battery Life: Taking Switch version of The Witcher 3 as an example, we can know that its battery life may not even exceed 2.5 hours under high-load scenarios.
Nevertheless, FromSoftware may be able to resolve the dilemma through innovative interactions. The configuration of Switch 2 is inferior to PS5 and Xbox Series X/S in almost all aspects. This is expected, and it is not a bad thing - after all, Switch 2 is a handheld game console, and its performance is comparable to that of the same level of consoles.
And it is too early to deny it now. The first trailer was a bit rough, but FromSoft has plenty of time to improve its performance. Players can also enjoy smooth gameplay by lowering its graphical settings.
Although the game presentation effect of Switch 2 may not be as good as other devices, fortunately, Souls game community has always been more tolerant of frame rates. As long as there is no slow motion in combat, the handheld version is completely acceptable. After all, before this, no one thought that they could have the opportunity to fight bosses in bed or even on the toilet.
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