Here’s a build guide for my Minion Life Stacking SRS Guardian. This is not a zoom build, but can clear all contents comfortably.
Our main map clearing skill is the Summon Sentinel of Radiance, the RF 2.0 minion. Though it lacks in mobility, its fire aura is nothing to scoff at.
For single target, we use our Summon Raging Spirits with Minion Instability to boost our DPS.
For the ascendancies, allocating Radiant Crusade is a priority as it is a very powerful skill when clearing the campaign.
The Sentinel combined with Convocation and the increased cooldown of Convocation can carry you to early yellow maps with little to no investment. It’s so powerful that I recommend getting this, even if you’re playing other Templar ascendancies and just change to your needed ascendency afterwards.
It takes 20% of the hit damage you get. Only downside is that it’s very slow moving and it has a 20s-base duration, so you need to keep resummoning it once in a while.
Next one we get is Bastion of Hope as it can greatly help us in maxing out our attack and spell block. We trigger the attack block using Shield Charge and the spell block using any of our spells.
Allocating Radiant Faith next gives us a lot of Armour and Energy Shield.
Last, take Time of Need to help us with Curses and Elemental Ailments and regenerate one 100% of our life every 4 seconds.
For the passives, focus on pathing to the minion damage and minion life nodes on the left side of the tree.
When you get the Sentinel, allocate Convocation Cooldown Recovery Rate in the Minion Defense Mastery and the Minion AoE in the Minion Offense Mastery.
Next, we get the Reservation Efficiency nodes so that we can fit our defensive auras and path to Eldrich Battery to help with our Mana costs, all the while allocating Life, Minion Life and Minion Damage nodes along the way.
After that, we focus on maxing out our block chance by allocating shield nodes and using a Rumi’s Concoction Granite Flask. For the low-budget version, we can take Death Attunement. If you still can’t reach level 25, take Raise Spectre and Whispers of Doom for the double cures.
The next big upgrade would be getting an Elegant Hubris Timeless Jewel with two minion notable (Axiom Warden), either for minion life or minion damage.
Amanamu’s Gaze is a big boost to our DPS, but it is quite expensive.
For our equipment, Tavukai is a required unique that damages our SRS to trigger Minion Instability.
Remember to get one with a negative Chaos Resistance to speed up the death of our SRS.
You can also use Noxious Catalysts to further speed up the process if you’re using an uncorrupted amulet. We use a Replica Siegebreaker so that any minion that dies leaves a burning ground for 20% of their life.
You can resummon the Sentinel to trigger this effect and since it’s our minion with the highest life, this would be a big boost to our damage.
For our wand, we use the Rapture Edge Convoking Wand with plus one to all minion skill gems and a free suffix to craft our trigger mod.
For our shield, we use a shaper influenced shield (Havoc Sanctuary Archon Kite Shield) with the recovery percent life when you block. This is one of the most important mod for our defense because of our max block. You can push getting a Fossilised Spirit Shield with plus one to all minion skill gems and other minion modifiers if you have the POE Currency to spare.
The helm (Carrion Veil Hubris Circlet), gloves (Rune Grip Crusader Gloves), boots (Ambush Hoof Crusader Boots), and body armor (Gale Suit Saintly Chainmail), are pretty standard rares with the reservation and block chance mods, only required for the high budget version.
For our rings, we use bone rings (Mind Eye) and prioritize getting minion life and damage mods. Don’t forget to max out your resistances, reach your attribute requirements, and try to get as much chaos resistance as you can fit in.
For our flasks, Progenesis is a great addition to our defenses but is not required. You can replace it with a Rumi’s Concoction for the low-budget version and an Amethyst Flask or a Bottled Faith for the high-budget flasks version.
A quartz flask (e.g. Masochist’s Quartz Flask of the Lynx) is a must, since we’re always diving in the center of packs. Try to get immunity to bleeding and corrupted blood in your life flask (Chemist’s Divine Life Flask of Assuaging). For the last two flasks, we use a basalt flask (Transgressor’s Basalt Flask of the Tortoise) and a quicksilver flask (Masochist’s Quicksilver Flask of the Bear).
For the animated Guardians equipment, we use Dying Breath to increase our minions DPS, Legacy of Fury to scorch nearby enemies, Eye of Malice to further decrease the enemy’s resistances.
Try to get a helmet with a life region corrupted mod: Gravebind in combination with a Crusader armor (Saintly Chainmail) with explode mod to further improve our clear speed.
The specters we use are Pale Seraphim for its increased damage taken to buff, Xoph’s Loyal to cover enemies in ash, and Tukohama’s Vanguard for the 25% fire exposure.
For our gem links, we use SRS, Awakened Burning Damage, Unleash, Minion Life, Predator, and Empower.
We put Flammability and Elemental Weakness in our trigger wand (Rapture Edge Convoking Wand).
Remember to put your Animate Guardian linked with minion life in the shield so we can easily swap it out when our AG is in danger.
We link our specters in Stone Golem with Feeding Frenzy and Combustion.
For our auras, we use Malevolence, Summon Skitterbots, Tempest Shield, Determination, and Defiance Banner. We use Flame Dash and Shield Charge for our movement skills. We use Molten Shell to boost our defenses and Convocation to recall our Sentinel. We have an extra slot in our trigger weapon, which you can use with a minion or spell of your choice.
For the low-budget version, you can swap out Burning Damage and Empower with a concentrated effect in Hypothermia and link Malevolence with Divine Blessing.
This build’s standard gameplay is popping our flasks, then summoning the Sentinel. Use Shield Charge to place yourself in the center of a pack and Convocation to recall your Sentinel and watch everything around you die use your SRS and Signal Prey for tanky rares and bosses.
Remember to resummon your Sentinel every 20 seconds or you could end up dying when you dive in a pack and your Sentinel is not up. Also remember to Shield Charge once every 4 seconds to keep your block chance maxed.