Games Updates
Last Epoch 2025 Update Plan Officially Announced!
Recently, developer Eleventh Hour Games announced the latest update plan for Last Epoch in 2025. In the update plan, we can see that the update will introduce Monolith of Fate and dungeon improvements, new champion enemies, and end-game bosses, crafting additions, and other content and gameplay details.
Last Epoch Season 2 update, which is expected to be released in April 2025, will include modifications and upgrades to the above content, as well as bug fixes in the original game.
The popular action RPG Last Epoch was released in 2024 and has gained great popularity since its release. According to relevant statistics, when the game was released, the number of online players at the same time even exceeded 250,000.
In the setting of this game, players can explore the world of Eterra to their heart’s content and move between different timelines to save the future. In updated game, Last Epoch Gold is still an important economic pillar, which can be used to obtain as many useful items as possible, including weapons, armor, etc., allowing players to maintain their advantage in battle.
Last Epoch is designed to feature a wide range of character builds, allowing players to fine-tune their characters in many different ways. In December 2024, Eleventh Hour Games revealed some of its plans for 2025 Last Epoch update, and now it has shared more specific details about the update content.
Detailed Explanation Of Update
In a recent blog post, Eleventh Hour Games revealed some exciting changes coming to Last Epoch in Season 2 of the 2025 update. In response to the positive support and enthusiastic feedback from fans, the developers are implementing new waypoints for The Bazaar and The Observatory settings to make player travel in the game more convenient.
At the same time, Eleventh Hour Games also reminds players that these new waypoints will not allow them to skip the Last Epoch campaign, nor can they be used to return to Maj’Elka. In addition, the updated Season 2 will bring controller improvements, including a complete overhaul of skill-targeting mechanics, giving players greater flexibility in their specific operations during the game.
At the same time, the developers also revealed a very important content, which is the improvement of the Last Epoch dungeon. This improvement will greatly enhance the depth of the game experience for emerging players through unique rewards and mechanics. So, dear players, why not make good use of your accumulated Last Epoch Gold and fight better in new Season 2!
Finally, the game also upgraded the Monolith of Fate, adding new echo objectives, enemies, and endgame bosses as well as crafting additions and a “completely re-created Volatile Reversal skill.”
Game Bugs Can Be Reported Via Shortcut Keys
After the update is released, players can report related bugs in the game by pressing F8 key on their keyboard. This new quality-of-life feature will allow players to share screenshots of UI issues and report them, greatly simplifying the bug-solving process.
It is worth noting that the keyboard input options of the new bug reporting tool can also be customized according to the needs of players.
Eleventh Hour Games assures players that Season 2 will actively address a series of long-standing bugs. These include issues with online play, visual glitches and lighting, problems with armor cooldown. And bugs involving specific abilities, such as Lightning Blast’s Halo Effect not working properly.
Although the developers have fixed many bugs in the previous Last Epoch update, the game still has a hidden danger of “bug debt”. The developers are committed to solving it through the upcoming patches. While players are eagerly waiting for the latest release in April 2025, there are still a lot of other things to look forward to in this year’s Last Epoch.
Exciting Updates
According to the latest update plan for Last Epoch in 2025 announced by developer Eleventh Hour Games, the content that Last Epoch will add for Season 2 is as follows:
- Dungeon Improvements.
- Monolith of Fate Improvements.
- Tombs and Cemeteries.
- Woven Echoes.
- Newly upgraded Endgame Bosses.
- Endgame Crafting Additions.
- Faction Waypoints.
- Controller Targeting Improvements.
- Changes to the Bug Reporting Tool.
Specific Aspects Of Bug Fixes
- Fixed a bug where Kermode’s Cage would not provide white fur to the player’s Werebear Form in Online.
- Fixed a bug where Reaper Form would not switch its model visual effects to poison, cold, or blood themes based on the conversion assigned in the skill tree in Online.
- Fixed Werebear Form not switching its model visuals to lightning based on skill tree assigned transformations in Online.
- Fixed Spriggan Form and Swarmblade Form, not switching their model visuals to cold based on skill tree assigned transformations in Online.
- Fixed Overlay Map Opacity sometimes resetting when re-opening the settings menu.
- Fixed Transplant’s Bone Armor starting cooldown after allocating.
- Fixed Upheaval not moving its melee, area, and physical or cold tags to minion tags when assigning Upheaval Totems. For example, Apogee of Frozen Light +3 cold and necrotic minion skills now apply correctly to Upheaval when assigning Upheaval Totems and Glacial Cascade.
- Fixed Lightning Blast’s Halo Effect not spawning Spark Novas.
- Fixed Explosive Trap not creating additional traps until your maximum number of traps is reached when Blast Rain and No Man’s Land are allocated.
- Fixed a bug where leech provided by skill trees could ignore Boulderfist’s “cannot leech” affix if the player has no other sources of leech.
- Fixed a bug where Coordinated Fade node would not provide stacks of Silver Shroud when the ability occupying the designated slot is a combo ability.
- Fixed a bug where using Unbroken Prayer & Homeward on Healing Hands at the same time would cause the skill to never actually be cast during the animation and when consuming mana.
The above is a detailed description of the latest update plan and bug fixes for Last Epoch in 2025. This game has been enthusiastically sought after by many players since it came out in February 2024.
Now, after a year, in the new upgrade in 2025, we believe that developer Eleventh Hour Games will bring more exciting and unique content that will attract players more than previously announced.
…What Changes Does Path Of Exile 2 Patch 0.1.1 Bring? -Monster Balance, Item Buffs And More
PoE 2 has recently received some pretty big adjustments. In short, it has reduced the strength of some monsters, adjusted the boss skill range to make it more consistent with the visual effects, and also adjusted the drop rate of some currency and treasures, etc.
Of course, bug fixes are inevitable. Patch 0.1.1 fixes some bugs, but there are more problems that have not been fixed. These patches have added some endgame content for players, and it may take some time before the official game is launched.
Endgame
- Added 4 tower areas; Alpine Ridge, Bluff, Mesa and Sinking Spire.
- Map areas now have more checkpoints.
- The castle will now be clearer on the endgame map.
- You and your team now have 6 challenges against Arbiter of Ash Boss, and you can no longer challenge them when you leave the map, and you cannot change your equipment.
- Arbiter of Ash Boss’s flame seed cannot be interrupted, and the flaming gale can no longer be blocked.
- Arbiter of Ash Boss rarely aims at minions when using its sword.
- Arbiter of Ash Boss will be invincible for a longer time when it appears.
- The number of monsters encountered by players on many maps will be doubled.
- Players are now 50% more likely to encounter magic monsters and rare monsters in the endgame.
- Players are 50% more likely to find safes and shrines in the endgame.
- Players will find more magic monsters and fewer rare monsters in Unclaimed Hideout Areas.
- Players will now encounter a boss every 4 maps.
- Due to the increase in the number of bosses, the chance of a boss dropping a Waystone is reduced.
In addition to the above changes, there are many other changes to the endgame. In addition to the changes to the game itself, there are also some UI optimizations. In short, the developers did not try to adjust the current POE 2 currency drop rate, but increased the number of monsters in the map, as well as the probability of rare monsters and magic monsters appearing. This can be regarded as a disguised increase in the drop rate of various currencies, but the drop rate of Waystone has been reduced. It can be predicted that Waystone will become popular after the release of patch 0.1.1.
Skills
- The range of Supercharged Slam is now capped at 3 meters.
- The stacking effect provided by Scavenged Plating will now increase in number according to the rarity of the enemy. Common enemies provide you with one layer, rare enemies provide you with 5 layers, and unique enemies can provide you with 10 layers.
- The effect of Temporalis Unique Body Armour can no longer reduce CD of skills to less than 100 milliseconds.
- Skills in Meta Gems can no longer gain energy.
- When the first hit causes a critical hit, Choir of the Storm’s amulet will no longer trigger greater lightning bolts.
Other changes to skills are basically changes to the skill description, and the skills themselves have not changed. Patch 0.1.1 is very light on skill changes, but Meta Gem changes may affect a lot of builds.
Monsters
- Every time a monster receives an Essence modifier, their toughness increases a little.
- The behavior of Filthy Crone using Projectile Vomit skill in front of you has been removed, because it is very disgusting. Players take less damage from the vomit of Bog Hulks and Rotting Hulks.
- The number and damage of grenades thrown by Forsaken Miners have been reduced.
- Rudja, the Dread Engineer’s damage has been reduced.
- Corrected the visual effects of Zalmarath, the Colossus’s skills.
- Prowling Shades will no longer cloak as often, and the chance of these monsters appearing has also been reduced.
- The visual effects of elemental explosions caused by summons on death and elemental explosions released by rare monsters are now distinguished.
- The monster density in Utzaal area has been reduced.
- Monster energy shield modifiers now provide reasonable shield values.
Many monsters have been nerfed in this patch, and the changes to bosses are focused on modifying the bosses’ world effects, making it easier for players to see the bosses’ moves. Monsters are now less deadly on the map, which means that players will be safer farming currency.
Other Changes
- Added visual effects to which treasure chest enemies appear from.
- Flasks with quality are now recyclable.
- Monsters will no longer spawn near the entrance of the map.
- Items now have a higher chance of rolling ideal affixes.
- The player’s initial resurrection time has been adjusted from 3 seconds to 2.5 seconds.
- Uncut gems now show the level on the item tag.
- Many unique items have been strengthened.
- Many bugs have been fixed.
- Improved the controller experience.
- Fixed some errors in the localization of Traditional Chinese and Thai.
In addition to many bug fixes, the most surprising thing about this patch is that many unique items have been strengthened. This has been complained about before. There are more than a hundred unique items in POE 2, but their effects are not as good as their rarity. Now this has been greatly improved, which also means that various builds will have to rethink their best combinations.
The above is part of the content of POE 2 patch 0.1.1. Patch 0.1.1 has a lot of changes. In short, this update weakens ordinary monsters and strengthens player characters, but the changes to bosses are not big. Players whose characters were not strong enough before can now try Cruel difficulty.
…What Rewards Do You Get On Fallout 76 Season 17 Scoreboard?
Fallout 76 Season 17 has just begun, bringing not only a lot of new gameplay to players but also a whole new set of exciting and generous rewards. With new Skyline Valley update and Season 17 both live, players will level up faster than usual, as there are a lot of fun quests and activities that will give players a lot of XP.
This season gives players an element of choice. Before the season starts, each player will have a scoreboard, and players need to level up in order and get the corresponding rewards. This means that players can be more logical in leveling up, and they won’t be blind.
This guide will introduce the 10 rewards you will get in Season 17 in order of level, giving you an overview of the entire season rewards.
Lobster Traps
- Once you reach rank 5, Standard Lobster Trap will be available for 20 Tickets.
- Blue Lobster Trap will be available for 30 Tickets once you reach rank 26.
Lobster traps in Fallout 76 are not used to catch lobsters, but they are just a kind of headwear. Although this sounds strange, it is very common in Fallout 4 Far Harbor DLC. This practice makes some avid fans of the entire Fallout series very fond of it, thinking that it is a tribute to Fallout 4.
Like other wearable clothing accessories in Fallout 76, you can not only wear lobster traps to dress up your character but also show them to others in player CAMPS!
Read More: Main 6 Updates Details In Fallout 76 Skyline Valley - Say What?
Ammo Stacks
- Once you reach rank 13, Stack Of Ammo (Ballistic) will be available for free.
- Stack Of Ammo (Energy) will be available for free once you reach rank 39.
For the first time in Season 17, players can place ammo stacks in their CAMP, and there are two different types: Ballistic Stacks and Energy Stacks.
Ammo stacks are popular among players who love to build, because it not only creates a sense of in-person but also allows you to build legendary CAMPs to impress other players.
For the past few months, developer Bethesda Game Studios has been lurking in the player community, paying attention to those who want small Fallout 76 Items. It has been tracking the most direct feelings of players and is committed to creating a vibrant base for them.
Pioneer Scouts Inner Tube Chair
- Once you reach rank 55, you can get Pioneer Scouts Inner Tube Chair for 45 Tickets.
Players have many seats, chairs, and couches to choose from when building their CAMPS. However, Pioneer Scouts Inner Tube Chair is special.
This chair is not only attractive in appearance but also has a comic animation about the player character jumping out of the chair. These two special features make it a popular feature in many CAMPS, and many players are proud to own it at this stage.
This chair is not only good for the above advantages but also can be paired with various Wavy Willard CAMP items.
Pemmican Collector
- After reaching level 72, you can get Pemmican Collector for 40 Tickets.
In Season 17, there are many CAMP appliances that can automatically produce various food items for players to eat. If your character is a carnivore, Pemmican is a great way to increase your endurance and HP.
While it’s not the best CAMP resource in Fallout 76, it’s sure to be a hit with some players. Plus, it has a wasteland feel that makes you feel instantly like you’re there.
Quiver Backpacks
- Pipe Quiver Backpack is available for 130 Tickets once you reach rank 100.
- Leather Quiver Backpack is available for 30 Tickets once you reach rank 13.
There are a lot of decorative backpack skins in Fallout 76, and while they don’t really do anything, players can apply their favorite backpack skins to keep themselves happy while exploring the ruins of post-war Appalachia in Skyline Valley.
As the name suggests, Quiver Backpacks are designed to look like a quiver. Unlike many of the backpack skins mentioned above, Quiver Backpacks have a wasteland look, looking like they were made from materials found while exploring Appalachia.
Antler Flair Display
- Once you reach rank 72, you can get Antler Flair Display for 30 Tickets.
Flairs have been around in Fallout 76 for a long time, and players can unlock new flairs by completing activities, many limited-time challenges, and through scoreboards. While they have many benefits, players can only carry two on their backpacks.
This season, you can set up your own flair displays, and you can also display them to all players. However, it is not reasonable to leave the Antler Flair Display in a corner to collect dust, and you should place it in a clearly visible area.
Head Hunter Scythe
- Once you reach rank 32, you can get Head Hunter Scythe for 50 Tickets.
While it is a simple weapon, that will not replace other two-handed weapons, it still does not prevent it from being a fun weapon and can be displayed in player CAMPS. It also has a unique appearance, which looks like a long stick with a knife sticking out of a human skull at the end. It is very exciting, right?
Although it doesn’t have any particularly beneficial effects, only has a minor effect on Assassin’s, Melee Speed and Lightweight, and it is not a re-rollable weapon, it is still an interesting collectible.
Stove Oven
- Once you reach rank 100, you can get Antler Flair Display for 200 Tickets.
There are a lot of cooking appliances for players to choose from and build in Fallout 76. But these are not like the traditional stone oven, they are a bit like a traditional pizza oven, because it can emit smoke from the chimney!
For players who want to go the nostalgic way and build an old-fashioned CAMP, this will be the perfect CAMP cooking appliance. In addition, players who get Stove Oven will show off this large, hard-to-ignore appliance everywhere to show that they have reached level 100.
Light Blue Vintage Camper
- Once you reach rank 85, you can get Antler Flair Display for 50 Tickets.
This tattered-looking camper trailer is a must-have for players who like to dress up their CAMP in an apocalyptic theme. This rusty machine is wonderful, whether it is part of a larger structure or as a standalone item.
Compared to the other available CAMP structures, this little camper has a lot of room for its own goodies. Light Blue Vintage Camper can be used to build your CAMPS, but it can also be used in Vaults and pairs well with the new Summer Camp Shelter.
Vintage CAMP Survival Tent
- Once you reach rank 95, you can get Antler Flair Display for 80 Tickets.
In Fallout 76, every survival tent comes with a regular stashbox and a workbench. However, Vintage CAMP Survival Tent is the only survival tent that comes with a Punch Card Machine.
It also comes with all the necessary survival tent items, such as a bed, scrap boxes, and a workbench. However, Punch Card Machine makes this survival tent better than most other tents.
Players tend to have multiple equipment in the game, but there is always primary equipment for killing enemies. However, many high-level players will save extra equipment for scrapping and crafting. This new survival tent will make it easier for these high-level players to switch equipment.
After reading this guide, do you have a better understanding of these rewards? I believe you will have more confidence to welcome the new Season 17! I wish you a happy exploration in Appalachia, and see you in the game.
…Top 3 Adjustments In Diablo 4 Season 4: Crafting System, Boss And Class
Diablo 4 Season 4, scheduled to be released at 10 am PST on May 14, 2024, has been deeply adjusted based on players’ evaluation of the PTR. Devs had adjusted in several aspects including Affixes, Tempering, Masterworking, The Pit, Helltide, Class Changes, and Boss Ladder. As you can see, these are mainly done from the aspects of crafting system, Boss and class. All that is being prepared to show players shows that Blizzard hopes to use this season to revive Diablo 4, regain those who have left the game, and also seems to have paved the way for future expansions or other endgame content. Without further ado, the main content begins!
Adujustments To Crafting System
The most important thing for a warrior is his weapon. Those of you who are going through all kinds of obstacles must hope that your gears can give full play to its greatest advantages on the battlefield instead of becoming your weakness. The strength of a gear depends largely on its Affixes. I believe everyone knows the Affixes called “Damage on Tuesdays”. Now it’s gone, replaced by some better and more effective Affixes. These are for normal equipment. For Ancentral Legendary and Unique items, Greater Affixes have been added. The item power of these powerful Affixes is 925. This is incomparable to ordinary Affixes. Some gears have some strong Affixes, but they have shortcomings. At this time, you can choose to temper the weapon. You can temper based on the Affixes contained in Tempering Manuals obtained from seasonal events. But the Affixes you get only give you a range. Which one you get is completely random. I really hope you are a lucky person and can get what you want. Because Tempering and Enchanting are different, you cannot reset them. In my opinion, although the devs have limited the range of Affixes that can be added to Tempering Manuals based on PTR feedback, its randomness and inability to reset make it still very difficult for everyone to get the Affixes they want. So, if you want to get good Affixes, you must prepare enough Tempering Manuals and try again and again. However, Tempering Manuals must be obtained from Season 4 related activities.
When you have good Affixes on your gears, you have to realize that your gears are not achieving the best results. Masterworking is the key to improving strength in the new season. Its main function is to increase the value of each Affix on the equipment, which will be greatly improved every 4 levels. And devs virtually eliminate the possibility of failure. I think this makes the Masterworking process simple.
In summary, it can be seen that the devs’ changes to the Crafting system are based on everyone’s feedback, and they actively realize the shortcomings in gear enhancement. They start from Affix and add Affixes to the gears through Tempering and strengthen Affixes through Masterworking. This complete system has been completed. It also simplifies some unnecessary processes.
Also Read: Diablo 4: How To Farm Fiend Rose? - A Complete Guide
Adujustments To Boss
The first is the adjustment of the Shadow Boss in The Pit, and it is also an adjustment to The Pit itself. The drops of materials will be distributed according to the tier breakpoints and the number of participants, which makes The Pit more playable and a guaranteed profitable business.
I believe that many people have experienced the situation of being hit and killed by Shadow Boss’s residual attack after completing the task. After adjustment, it makes you immune to the residual attackso that it will not happen again. Such a surprise, everyone can safely check their hard-earned rewards.
The return of Helltide also brings some adjustments. We will accumulate Threat Level by killing monsters. After reaching the full level, Hellborne will come. By killing him, we will get one Banefule Hearts. By having three Banefule Hearts, we can activate the Accursed Ritual to summon Blood Maiden. If you are teaming up with your partners, whoever consumes Banefule Heart will get richer rewards for killing Blood Maiden.
Aberrant Cinders’ drop rates have also been increased throughout Helltide. At the same time, there is also a panacea called Profane Mindcage that can improve the level of monsters in Helltide. After the upgrade, monsters will drop richer rewards.
In addition, Andariel joined the Boss Ladder in Season 4. We are still in the same place as the original summons, but using three times the summon resources in exchange for five times the loot rewards. Besides getting Resplendent Spark, Uber Uniques' drop rate is the same as other bosses' loot drop rate.
Adujustments To Class
Some adjustments have been made to Class. The Armor System has ushered in a big change. If your Armor value reaches 9230, you only need to take up to 15% of the opponent's damage, no matter what the total damage is. Supported by the confidence that this positive effect gives you, no matter how powerful the boss combination is waiting for you, there is no need to be afraid. The fact before you is that you must have an armor value of at least 13K before you can defeat the strongest boss, who is not the ordinary monster you encountered in the previous levels.
In general, Season 4 has greatly improved players’ gears from 3 aspects. The increase in the loot drop rate provides necessary materials for everyone to upgrade their gears. In this way, the strength of all players will be greatly improved during Season 4, and the playing experience will be optimized. Let us look forward to the arrival of the new season together.
…4 Campaign Details In Diablo 4 Season 4 About Hellborn, Andariel, Iron Wolves & Blood Maiden
A reborn brings the Burning Hells back to the battlefield. Are you ready for another fierce invasion? Players who have struggled with Season of Blood should still be deeply impressed by this. In those battles, if it weren’t for the persistent teammates around you and the sufficient consumables you carry, you might have fallen long ago. Now, they’re here again! What we can foresee at present is that until the end of Diablo 4 Season 4, you may be affected by Helltide changes every time you enter the game. This is a disaster that no one can avoid.
Well, now that Helltide has arrived again, running away is not the answer. Only by going deep into it can we find a glimmer of hope. You’ll face a tidal wave of monsters, but you’ll always get Tortured Gifts. You will accumulate Threat in future battles. The more monsters you kill, the more frequently you open Tortured Gifts, which is directly proportional to the Threat you finally gain. After accumulating Threat to level 3, the number of times you are ambushed as Hell-Marked also increases.
In the end, you need to fight your way out of the siege surrounded by thousands of monsters. But don’t take it lightly now. Because the most powerful warrior in Sanctuary has returned, and after death he is still a king-level existence in hell. Beat him to death and you will get Baneful Hearts, which is used to start Accursed Ritual. After all the hardships, do you think this ritual can be started smoothly? Bro, are you wishful thinking? Think about it. How could there be such a simple good thing in past activities? Well, it’s not that simple either. Anyway, you must have 3 Baneful Hearts to accomplish this. Some players may want to give up when they see this, but think about it. You may have prepared enough consumables, weapons or armor before entering the first round of fighting, but now you have succeeded once. If you get here, if you give up, you will suffer a big loss.
What you need to know is that opening Accursed Ritual does not mean that you have opened the treasure house, but that you have gained the qualification to challenge Blood Maiden. Three Baneful Hearts bring not only these but also a huge reward after you kill Blood Maiden. This is proof that you have overcome hardships along the way. You deserve it.
After all, Helltide is not comparable to some daily tasks, and its arrival is not something everyone can bear. When monsters come like a tide, some warriors will always die. The success of something depends not only on luck but also on daily practice. Accumulate strength and experience in practice. When it comes, you will be able to take it easy. You can rehearse the arrival of Helltide in World Tier I and II in advance. Due to the limitations of world level, it won’t be difficult and you won’t lose much.
But if you are a person who dares to challenge the difficulty and desires more generous rewards. All of this must not satisfy you. You may be thinking: Is this all? My answer is no, of course not. In the world of Diablo 4, there is something that can increase the monster level by 10 every time you use it, ensuring that Cinder will drop after killing the monster. This good thing is Profane Mindcage, which is a panacea..
First of all, you must have enough stocks of consumables and powerful equipment to support Helltide after you upgrade the monster level. When the level of the monster continues to approach level cap after using Profane Mindcage, your benefits from it will decrease. If you want to really get a piece of the Helltide pie, hurry up and upgrade your level. Level is your foundation. Without the foundation, there is no building.
Stock up on supplies, level up, and upgrade equipment. Let’s be fully prepared to survive in Helltide and get the ultimate reward.
Related: Diablo 4: How To Choose Between Seasonal Realm And Eternal Realm In Season 1?
The Race Against Time In Dungeons
At the same time that Helltide happened, news seemed to come from the dungeons in the north of Sanctuary, claiming that there are some strange ores there that can upgrade your armor through the exclusive technology of Horadric techniques. I believe that you who are experiencing the torture of Helltide will never let go of this opportunity to upgrade. Of your equipment. But there is never a free lunch. The news that came not only mentioned the strange ore in the northern dungeons but also mentioned that there was some kind of dangerous existence there. If you and your teammates happily head to the northern dungeons after hearing the news, you’re bound to suffer a lot there.
The northern dungeons of the Sanctuary are in The Pit of Artificer, which also contains the Obelisk in Cerrigar. It is your gateway into the beckoning depths of The Pit. This obelisk contains mysterious magic that requires a certain number of Runeshards as keys to open. Four people can enter together, but not everyone will consume Runeshards. Only one of you needs to use it. Arrange in advance that whoever uses them will get the Stygian Stones on the next mission, so don’t get into any disputes over this.
Runeshards can be obtained simply through almost all Endgame activities after completing a Tier 46 Nightmare Dungeon. I don’t need to say more about this.
When you successfully reach the beckoning depths of The Pit, many monsters will appear. Please tighten your nerves, because the next step will be a race against time. You must try to reduce the number of deaths as much as possible. Each time you die, an additional 30 seconds will be subtracted. The total is only ten minutes. Don’t drag your teammates down. Now is not the time to fight alone, we must help each other. Teamwork is very important. After killing a sufficient number of monsters, a portal appears in front of you. You don’t know where you are going and what you will face next, but this is the journey, and the unknown is the meaning of exploration.
When you open your eyes again and you come to the Boss’ territory, the timer on the screen starts counting down. I think you should understand that this will be another fierce battle. If you and your teammates cooperate very well and there are 6 minutes left after killing the boss, then you can challenge a higher difficulty level. But if there are 4-6 minutes left, you can still unlock additional Tiers of the Pit. The Pit has 200 total levels of difficulty.
All in all, this is a race against time.
Call Of Tormented Echoes
The Maiden of Anguish, that is, Andariel, has returned home and will join hands with his brother Duriel to face the coming challengers. Tormented Echoes are calling to you. Take the Stygian Stones and other regular summon materials you obtained from the dungeons in the north of Sanctuary to summon all level 200 or above of the Tormented Echo variant and challenge. In return for victory, the items dropped are all level 925, and as compensation for failure, you will receive one Resplendent Spark the first time you are defeated.Just like her brother Duriel will drop Duriel Mats, defeating Andariel will also drop Andariel Materials.
Suspicions Abound, Who Is Behind The Scenes?
The death of Iron Wolves members does not seem to be as simple as it seems on the surface. There seems to be an invisible hand behind this matter that is controlling everything. As the guardians of Sanctuary, Iron Wolves always uphold this supreme honor and belief, and are rare partners. In the new story, you will join forces with the Iron Wolves to find out the initiator behind this whole thing. The meeting with Soudeh in Khejistan seems to be a turning point in this matter. Let’s work together to protect Sanctuary. After completing the task, you will also be able to obtain several Tempering Manuals.
Keep A Brave Heart
Since you fought hard in the Helltides, prevented the Hellborn and Blood Maiden from coming, successfully defeated the Tormented Echoes, and successfully defended the Sanctuary with the Iron Wolves, the reward communication certificate will give generous rewards, such as new Legendary Aspects, 3 Scrolls of Amnesia and Awoken Demigod Armor Sets, etc.
During Season 4: Loot Reborn, Tejal’s Shop will update its inventory with the Demon’s Heart Bundle for the barbarian, which consists of the Demonheart Armor Set and 2 Demonheart Weapon Cosmetics.
The journey and adventure will not let you down. I hope you will always have a brave heart. The next story will only be more exciting. The road we go will be long. Let’s go together. Come on.
…Uncovering The Mysteries Of Last Epoch Update 1.0 - Overview, Features & Updates
Exciting news! Last Epoch has reached its 1.0 version, officially launched on February 21, 2024. This milestone signifies the commencement of our adventure together in the realm of Eterra.
Last Epoch Overview
For newcomers to Last Epoch, this game offers a captivating loot-based top-down action RPG experience, where you embark on a journey through time to rescue the fading world of Eterra.
During your adventure, you'll have the opportunity to select from 15 distinct Mastery classes, each featuring its own set of unique skills, passives, and gameplay styles. As you confront divine gods, immortal empires, and the relentless void, your chosen path will shape your destiny.
In Last Epoch, you'll encounter over 125 class skills, each complemented by a customizable and transformative skill tree. With a rich loot system boasting over 300 unique items, each possessing its own defining power, you'll uncover countless opportunities to tailor your character's build.
The inclusion of powerful idols that strategically integrate into your inventory, alongside the renowned legendary system, ensures that even the most modest Last Epoch Items can evolve into formidable assets. This depth of customization is essential as you delve into the expansive endgame, featuring ancient dungeons , an endlessly challenging ranked Arena of Champions, and fractured timelines within the Monolith of Fate.
If you're new to Last Epoch, now is the perfect moment to immerse yourself in its world. It's a game that welcomes players without the need for prior knowledge, inviting you to discover its intricacies and mysteries at your own pace.
What Are The Latest Additions & Updates In Last Epoch?
Now, let's delve into the latest features introduced in Last Epoch.
The full release of Last Epoch unveils the last two remaining masteries: the Falconer and the Warlock.
The Falconer emerges as the third mastery option for the Rogue, demonstrating exceptional proficiency in tactical trap-setting and deadly falconry. With her loyal Aven companion by her side, she maneuvers swiftly across the battlefield, employing cunning tactics and strategic strikes. Through falconry skills such as dive bomb and aerial assault, the Falconer introduces a new level of tactical chaos, leaving adversaries uncertain whether to fear the talons or the blade.
Accompanying the new class are exciting unique items that offer fresh playstyles for those fortunate enough to acquire them. For instance, the Falcon Fists empower falcon attacks while transforming melee strikes into explosive falcon punches. However, if you want to get these tempting items, it is very necessary to prepare enough Last Epoch Gold!
Emerging from the shadows is the highly anticipated Warlock, a new class mastery for the Acolyte devoted to unraveling the essence of their foes and corrupting their spirits. Armed with a range of curses designed to cloud the mind, weaken the body, and inflict agony, the Warlock rains chaos bolts, devours souls, and unleashes necrotic energy to spawn relentless undead minions.
Of course, no Warlock is complete without a selection of unique items to afflict and corrupt their adversaries. Among these treasures is an item that literally utilizes the spines of enemies, transforming Cthonic Fissure into a flurry of fiery lashes.
Both the Warlock and Falconer are not the only travelers to wield new abilities in Eterra. The Primalist gains two potent skills: Gathering Storm, which summons lightning bolts upon surrounding enemies, and a revamped Tempest Strike, channeling the power of wind, frost, and thunder into devastating weapon strikes.
Meanwhile, the Paladin receives a robust new skill tree to enhance his divine arsenal. In addition to delivering righteous judgment and bolstering allies with auras and sigils, the Paladin harnesses Healing Hands, a skill capable of preserving allies and purging evil from Eterra's enemies, particularly the undead and void entities.
More Features
Here's a summary of what the Game Director from Last Epoch, Judd Cobler, had to say:
EHG continues to dedicate efforts to improve, update, and fortify every mastery within Eterra. For version 1.0, they've undertaken a complete overhaul and modernization of character rigs and animations, ensuring more dynamic movement, impactful attack sequences, and the expression of individual character traits. Interface improvements are also prominent, enhancing both visuals and information presentation throughout the game.
Significant updates to lighting and shadows, employing new technology, promise a noticeable enhancement in visual fidelity for returning players. The addition of scene variants introduces dynamic weather, seasonal changes, and diverse vegetation across the Echoes of the Monolith.
Players will encounter a plethora of new and updated enemies throughout Eterra, including revamped creatures such as wolves, bears, and sabertooths, with special attention given to the companions of Primalist players.
Combat has received numerous enhancements, including improved damage indicators, enhanced hit sounds, reintroduction of screen shake settings, and amplification of hit effects, resulting in a more satisfying experience.
The addition of new 2D and 3D visuals for character gear and items, alongside updated item tooltips, showcases the wealth of loot available in Eterra.
EHG introduced the much-anticipated item factions system earlier in the year, offering players the choice to align with either the Merchant Guild or the Circle of Fortune, each providing unique benefits and gameplay experiences. To ensure players don't miss out on valuable loot drops, a new resonance system allows them to share items directly with friends they've fought alongside. Resonances, being potent resources, necessitate careful selection.
Lastly, the full release promises a plethora of balance updates, new unique items, item bases, and more. Let us explore Eterra's riches upon its release!
…All The Content Arriving In WoW Dragonflight Patch 10.2.5 - Seeds Of Renewal Overview
The Dragonflight story continues in patch 10.2.5, Seeds of Renewal, which goes live on January 16th, and we've got so much to look forward to.
We'll be able to dragonride in all the zones, earn new rewards in the Outland Cup, we'll explore the story of the Dragon Isles after the defeat of Fyrakk, and the Gilneans are finally preparing to retake their lost kingdom.
There are new features, like Follower Dungeons to open up group content to everyone, and the Azerothian Archives brings us new content with an archaeology flare. Then, there are also new customizations to look forward to, more holiday updates, and so much more.
Hurry up and take your WoW Dragonflight Gold to start a new journey in Seeds of Renewal!
Dragonriding Updates
Dragonriding is finally opening up to the rest of the world, so you'll be able to take wing and zoom through any zone where you could previously fly.
In Patch 10.2.5, if a regular flying mount is permitted in a specific area or zone, you will also have the ability to utilize a dragonriding mount in that zone. This means that, from here on out, you will get to choose which flying mode you want to use to get around in all of those old zones.
The Dracthyr Soar capability will undergo adjustments to seamlessly integrate into this expansive dragonriding environment. The cooldown has been reduced to just 10 seconds. You can use all of the same dragonriding abilities and you can use and generate Vigor, so Dracthyr can choose between using a dragonriding mount or just relying on their own wings going forward.
Additional opportunities to acquire Riders of Azeroth Badges will be available during the Outland Cup event. Zoom through Shattrath, soar over the Netherstorm, and see Outland from a new perspective. Each race completed will earn you more Badges that you can trade in for a new color variation of the Drake Rider's transmog set, as well as 2 new tabards.
New Story Quests
With the Primalist threat quelled for now, and Amirdrassil safely blossoming into Azeroth, the night elves can finally start building a new home for themselves.
When Amirdrassil bloomed at the conclusion of the raid in 10.2, it brought itself and the land about its roots from the Emerald Dream into Azeroth, and beneath the boughs of the new World Tree, the night elf city of Bel'ameth is starting to take shape.
Bel'ameth is connected to other important night elf areas throughout the world, including Darkshore and Feralas. Despite being a night elf city, the Horde is encouraged to explore, and there's a convenient portal from Hyjal for their use.
Also Read: WOW Dragonflight: 5 Simple Methods To Make A WoW Token Monthly - Gold Farming Guide
But when Amirdrassil took root, heroes of the Horde and Alliance heard a mysterious voice, ancient, beautiful and almost song-like, calling out to them. At the same time, Khadgar has received reports of dark whispers. Something is moving in the shadows. An ancient enemy stirs, incited by some harbinger.
But what are they planning, and where will they strike first? New story quests will unfold in the old world as the Greymane family endeavors to reclaim their lost kingdom, with the Forsaken offering assistance upon the request of Calia Menethil. You can earn yourself a new mount and some cool transmog rewards by helping the Gilneans reclaim their land from the domination of the Scarlet Crusade.
Follower Dungeons
A new feature that a lot of folks are already very excited about is Follower Dungeons.
You'll be able to queue for all 8 Dragonflight dungeons on Normal difficulty with between one and 4 players, and the game will fill in your group composition gaps with NPCs.
So, if you don't have a tank in your group, you can still queue up, and you will have an NPC tank to take all of those heavy hits. You can even queue up all by yourself and have a full group of NPCs to explore the dungeon with. You have the option to personally guide the NPCs or designate them to take the lead, particularly if you are uncertain about the direction.
Follower Dungeons are going to be a great way to learn how group content works. Embarking on dungeons for the first time can be daunting, but Follower Dungeons provide an opportunity to ease into this aspect of the game. It allows you to familiarize yourself with mechanics, encounter bosses, navigate dungeon layouts, and obtain valuable dungeon loot.
They're also going to be great for experimenting with new roles, classes or specs. You can explore tanking or venture into healing without the constraints of time or performance expectations. I am definitely going to take advantage of that to try and get back into healing and test out any class changes in the future.
Azerothian Archives
We'll also have new content to explore in the Azerothian Archives.
Engage with distinctive characters, immerse yourself in new narratives, and delve into the iconography of zones and local cultures through archaeology-themed activities.
There are smaller sites that you can work through by yourself, uncovering lost fragments to piece together the past. Then, there are also large sites, which are group activities similar to public events. Work through multi-stage scenarios together to properly excavate the area, fend off enemies, and see what lies beneath the soil.
There are also plenty of rewards to collect, including new mounts, battle pets, and transmog.
New Customizations
Patch 10.2.5 continues the trend of adding in new customization options for a couple of races.
Trolls will get 5 new vibrant hair colors to play around with, and the draenei will have a darker skin option, which fits in with their Man'arian locks from the previous patches.
Warlock demon customization options will also be expanded to include new color variations for your demonic tyrants, as well as new color and model options for your Darkglare summons, so you can pick and choose exactly how you want your floating eyeball to look.
Holiday Updates
We also have more holiday updates to look forward to in the new patch.
Love is in the Air will have new quests to work through and all-new rewards to collect, so we're going to have even more ways to get into the WoW holiday spirit in 2024.
So there's something for everyone to get excited for in the new patch, and it's going to be an interesting adventure as we start exploring what's next for the World of Warcraft.
A Detailed F2P Guide For Genshin Impact 4.4 Gaming - Best Weapons, Artifacts & Teams
Here, I’m going to be talking about the complete F2P guide for Gaming and his best teams.
Gaming will launch in Genshin Impact’s upcoming 4.4 version. He is a 4-star Pyro Claymore user from Liyue who has a plunging playstyle. And here, I will focus on his best weapons, artifacts, and teams.
If you want to quickly experience Gaming or obtain his weapons in the upcoming Genshin Impact 4.4, purchasing Genshin Impact Accounts directly will be your best choice!
Weapons
Beginning with his best weapons, one of his better weapons is the Favonius Greatsword, which is an energy recharge weapon. It’s great so he can get his burst easily.
Another great option is the new event weapon called Overlord’s Mega Magic Sword, with energy recharge and an ATK boost. Since you can R5 (or Refines) this weapon as well, I think this will be one of his best fits, especially to get your burst fast.
Another decent energy recharge weapon for him would be the Sacrificial Greatsword, which basically will give him a chance to use his skill again. But this isn’t completely needed since his cooldown is only 6 seconds and the burst reset CD. I only recommend this weapon if you somehow don’t have any of the other ones listed here.
Moving on to some more specific weapons, if you are running Gaming in Vaporize, Melt, or Reaction teams in general, then Makhaira Aquamarine would be the best fit for him with an Elemental Mastery bonus while also boosting ATK based on Elemental Mastery.
Lastly, Serpent Spine, while less F2P as it is a Battle Pass weapon, is great for him as he is on field for a long duration, which is perfect for the buffs the weapon gives. So, these are all of his best weapons.
Artifacts
I’ll now move into the artifacts section and what his best fits are.
Crimson Witch Of Flames
The first artifact set that I would recommend for him would have to be the Crimson Witch of Flames set as it is probably his best set.
The two-piece gives him the extra Pyro bonus and the four-piece gives a 15% melt and damage bonus.
Along with that, it will give a Pyro bonus of 50% of the two-piece’s bonus every time you use a skill for up to 3 times. This is perfect for him. Since his skill basically has a very low cooldown during his burst duration, this will maximize his Pyro damage output, which is why this set is probably his best.
Also Read: Genshin Impact 4.4: Is Gaming Worth Being Pulled As F2P At C0?
Shimenawa’s Reminiscence
While this is his best overall, another decent artifact set would be Shimenawa’s Reminiscence, but this has a slightly higher skill ceiling in terms of timing.
The two-piece gives an 18% ATK bonus, and the four-piece basically takes away 15 energy when using your Elemental skill to give a 50% plunging bonus.
However, this effect lasts 10 seconds and cannot be overridden. So, if you use his skill normally and then deploy his burst, you might not get the buffs of the artifact for the whole time you plunge.
This set is only recommended if you have a proper rotation that can use this artifact.
Gilded Dreams
Another great alternative for him would have to be Gilded Dreams if you are running him in a reaction team, since the set gives him an 80 Elemental Mastery bonus for two-piece.
Additionally, the four-piece gives him additional damage and ATK bonus, perfect for giving him great damage output as well.
Lavawalker
Lastly, I would recommend Lavawalker for him if he is in a mono-Pyro Team.
The two-piece increases Pyro resonance by 40%, and then damage against Pyro-affected enemies is increased by 35%, being significant if he is in a mono-Pyro Team.
In my opinion, I suggest opting for either the Crimson Witch or Gilded Dreams sets, as they appear to be the most beneficial choices for Gaming.
Main Stats & Substats
Now, I will move into the main stats and substats.
For the main stats, I would recommend that you run an ATK or Elemental Mastery set for the Sands, Pyro Damage Goblet, and then a Crit Rate or Damage Circlet.
As per the substats, I would definitely look for ATK, Crit Rate, and Crit Damage, Elemental Mastery, and Energy Recharge.
Teams
With all that out of the way, I’ll move on to his best F2P teams and compositions.
Gaming has 3 main compositions that I can see being used the most for F2P teams. The first one would just be a simple mono-Pyro Team.
In this team, you would definitely need Bennett for the healing and ATK buff, along with basically any Anemo character used to shred with VV (Viridescent Venerer).
The fourth character can be a flex and can really be anyone, such as Thoma or, potentially, even Dehya. However, I would recommend this comp the least since I think his max damage output would come from reaction teams like Vaporize.
With this, you would follow a similar formula with Bennett and an Anemo unit, except this time you would have an off-field Hydro character for additional damage. This could really be anyone from Kokomi, Yelan, Xingqiu, or Furina, if you have her.
Lastly, another very good comp for him would be a Melt comp where you once again follow the Bennett-Anemo pattern and then use someone like Rosaria or Charlotte for cryo application. I do think that Bennett and Anemo would be best paired with Gaming to maximize damage output, so they are useful in basically any team with him.
This is the full guide for Gaming’s best builds and teams as F2P.
…What’s Been Added To Star Wars: The Old Republic Update 7.4?
Update 7.4, “Chains in the Dark,” is now out in Star Wars: The Old Republic.
In this guide, I’m going to give you some spoiler-free steps on how to take a look at all the new content in the game. If you want to have a better gaming experience in this new content, it is very necessary to prepare sufficient SWTOR Credits!
New Story Continuation: Chains In The Dark
The biggest addition to the game in this update is a continuation of the main storyline.
You can start the “Chains in the Dark” storyline once you have completed all previous storylines, including Ruhnuk and Voss Interpreter’s Retreat.
New Story Area: Kessan’s Landing On Ord Mantell
Once you have, you’ll automatically get a quest called “Road to Nowhere” in your quest tracker.
You can launch it, which will eventually lead you to the new area on Ord Mantell called Kessan’s Landing. This is the main story, but there are some other stories and quests to pick up.
The first is Lane Vizla and Basilisk Droid story continuation. To get it, start the “Road to Nowhere” quest. The next time you log off your character and log back in, you’ll automatically be granted a quest called “Eyes on the Prize” that you can start by answering your holocom.
The second is the Ord Mantell dailies. You can pick these up after you’ve completed the main quest from the terminal in Kessan’s Landing, near where you load in. These are the repeatable quests tied to the Kessan’s Landing reputation track and rewards.
Lastly, there’s a secret quest nicknamed the “Geothermal Shielding” questline. This quest, properly called “Schematic Aspirations,” has a bunch of different quests, is well-hidden, and is picked up at the very south of the Kessan’s Landing city from a large terminal in the Runoff Control building. You do not have to complete or even start the main quest to do the Geothermal Quest. It will eventually lead you to a super hidden “Lava Problems” quest, and you need to complete the Geothermal Shielding Quest before starting Lava Problems.
Once you’ve wrapped up the main story, you might want to explore Kessan’s Landing a little more. There’s a whole hidden questline related to the Geothermal Shielding, a new Datacron, a handful of hidden achievements, and so on. And working on the reputation track for Kessan’s Landing by doing the dailies will grant you access to the reputation vendor, which includes a new armor set, a new mount, a new Nexu pet, as well as a bunch of decorations.
New World Boss
Lastly, there’s a new world boss that has a chance to drop a rare mount walking around in the north.
If you’re a newer player and you don’t care at all about all this endgame stuff, if you already finished the story, there has been some cool new stuff added for you, too.
Cinematic Lighting
The biggest one that players have been talking about is the new cinematic lighting, which is across all of the game’s cutscenes.
This changes the way that cutscenes look compared to before the update, with improved lighting. So, if things look a little different, you know why.
They also kind of overhauled the way some of the starter planets work. The most noticeable is on Korriban.
Gearing Changes
Circling back to those level 80 players, let’s talk about gear in this update.
The way that you gear up has changed quite a bit, or rather, new easier options have been introduced, whether you’re a solo player or a group player. But the treadmill to gear up has gotten longer as now item rating for almost all items goes all the way up to 344.
So, the good news for gearing is that all players, including solo or casual players, now have the ability to earn gear going all the way up to item rating 344, which is way overkill for any type of content they’re going to play. This is because you can now exchange currencies you get from different types of content for the currency you can use to purchase Rakata gear, which is the best in the game.
The downside is that is a long set of steps to take. Good luck out there to everyone trying to get their endgame gear to 344.
However, one nice little update that will make you stronger without making you go crazy is that Hyde and Zeek, the vendors that sell modifications, now go all the way up to 340.
So, if you’re already familiar with how Hyde and Zeek works, go ahead and upgrade what enhancements and mods they have available to you. And don’t forget, you can now upgrade your legendary implants to item rating 340.
GTN Overhaul
Another big change that affects all players, new and old, is the GTN overhaul.
The GTN is the player-run market where players can sell and buy items from other players. The most obvious change is that the way you search for items has changed. You’ll notice instead of seeing a whole bunch of different listings for one item, they’ll all be condensed into a singular listing. And you can see how many are for sale total, and you don’t know who’s selling them. So there, you just kind of see the lowest price there.
When you buy an item, you can also claim it straight from the GTN. Behind the scenes, when you’re selling, there is a new fee just to list an item that is non-refundable, as well as the way taxes are applied to items is a bit different. These changes are part of the economic initiative that developers started about a year or so ago to combat inflation.
This GTN overhaul seems to kind of still be a work in progress, so feel free to give feedback to the developers on the forums.
Events
Now let’s talk about what’s coming up in the future. There’s a bunch of events that are going to be tied to update 7.4 that are coming up.
First off is the limited time Life Day Event that only comes once a year. That’ll be starting on December 12th and running until January 9th next year. Life Day this year will have a new reward in the form of an armor set.
Some of the normal events will be running, for example, Swoop Event starts December 12th, Rakghoul Event starts December 26th, PvP Season 4 is running until January 29th, and Galactic Season 5 is running to February 24th.
The event that players were most excited about and looking forward to being announced is the Double XP Event, and that will be taking place near the end of the year, starting on December 24th, lasting 2 weeks until January 4th.
So, if you want to level up super fast, that’ll be the time to do it. Not to mention, it gives you bonus Valor for those of you PVPing.
Cartel Market
In addition to all of those, they also added some new Cartel Market items to the game.
They were very proudly showing off the new color, Specularity Tech and new Metallic & Pearlescent Dyes when they announced this update. However, we only recently learned how they were going to be selling them and what they would cost.
First off, all dyes included are single-use and they’re not available in collections. The developers decided to use a fear of missing out tactic to sell these dyes and said they will only be listing them for direct sale for a limited time and will be rotating them out weekly.
As of the time now, the Metallic Black and Matte Black and its reverse dyes are each for sale for 1,750 Cartel Coins, making them the most expensive dye on the Cartel Market. The Chrome White and Metallic Gold and its reverse are also available in a bundle for 2,500 CC.
Not only are they incredibly expensive, they also have this kind of timer on them. So, you have to decide whether you want to buy them or not because the only way to get them later, they said, would be from Cartel Packs, the ultimate packs, or from the GTN at really, really high prices as it seems they’ll be in very high demand.
In addition, they’ve also been showing off and will be releasing some other more normal Cartel Market items. For example, the new Suppression Trooper’s armor set, which I think is 2,200 Cartel Coins, and the new starm toy that’s 800 Cartel Coins. So, if you’re waiting for the Sabine Wren-style armor set and the Defiant Maverick armor set, just keep your eyes open for the Cartel Market.
They also announced a whole bunch of daily sales rotating each day, and most importantly, a collections-wide unlock sale starting on December 20th.
…Genshin Impact 4.2 Update Comes Packed With 5 Insane New Features!
The newest Genshin Impact update contains a lot of new and insane content and these are the top 5 new features coming with the 4.2 version.
1st Feature: New Zones
So, with this new update, comes many zones.
There’s a lot of peculiar landscapes we saw during the livestream. And from what I understand, these zones will be on the east side of Fontaine and you’ll get to visit places like this foggy forest with a strange tree.
One of the main things about this zone in particular is that it has these contaminated bacterial zones that you’ll find all over the place and you’ll need to cleanse them by utilizing a new aberrant ability, which are those temporary skills you obtain while underwater. But we’ll learn all about this more from a new world quest that will explain what’s the deal with those contaminations.
Still, we’re not done yet. There’s another cool place called the Fathomless Tower that we’ll get to explore and it will be a critical point in the storyline that explains some of the things about the Primordial Sea, so I am personally interested to learn more about it. And besides, who doesn’t love a good old mysterious tower exploration?
And when it comes to questing, it’s been officially confirmed that Act V of the Hydro Archon quest will be included with the 4.2 update and on top of this, Furina’s personal story quest is also going to be available.
2nd Feature: New Events
As always, we’re getting a bunch of new events.
Now the main one is going to be focused around this cute mechanical penguin that you’ll need to fix and improve together with Freminet.
The event is made up of 3 stages:
In the first one, you’ll need to play a small mini-game where you guide the penguin to its objective on this grid, while in the 2nd stage will require you to go underwater and look for parts to use on the Penguin.
Finally, the third stage will be a combat mini-event, and here you actually get to fight alongside your mechanical penguin friend. He will apply different effects for the battle and to me. This looks like the coolest part of this main event.
Now, if you put in the effort and finish this quest, then the biggest reward is going to be a free copy of Freminet, which is pretty cool. But you know what’s even cooler?
Bongohead is making a return. That’s right, the pokemon-esque Fungi event is making a return, and it seems like the developers made optimizations for this event, so I am interested to try it out.
Another event called Graph Adversarial Technology Experiment Log or, as I like to call it, just exchange stuff with your friends event. So basically, submit photos, use patterns or exchange them with your friends and obtain this new unique gadget called Zoom Lens that allows to zoom in before taking a photo.
Finally, Misty Dungeon is also making a return. This combat event is known for being a pretty cool place to test various characters you don’t have since you can use their trial versions.
And as always, Leyline overflow event will also be available sometime during the new update.
3rd Feature: New Characters
So, with the 4.2 update, we’re finally going to be able to pull for the legendary archon Furina, who is a 5-star Hydro Sword user. If you want to quickly experience this 5-star character in the new version, buying Genshin Impact Accounts directly will be a good choice!
And from what it looks like, she can switch between Ousia or Pneuma by using her charged attacks. And this will matter because her skill will summon Hydro companions to the battlefield and they will differ depending if she was aligned with Pneuma or Ousia.
I am a huge sucker when it comes to cute little critters, but Furina goes over the top by summoning more than 1 of them!
However, I think the biggest thing about her is her burst. To put it simply, it will deal some Hydro DMG and then put the whole team into this special state and whenever someone loses or gains HP, their damage and healing will be boosted.
It’s clear that Furina will be a unique hybrid that boosts the team but also applies Hydro with her skill, which will be an important factor to consider.
But on a lighter side, one of Furina’s passives decreases the CD of aberrant abilities you use underwater and get this. When one of her summons from the skill are on the field, she can walk on water. Talk about powercreeping Kokomi.
Moving over, Charlotte, a 4-star Cryo Catalyst, will also be available to summon for. I think it’s funny that Hoyoverse decided to release 2 Cryo Catalysts back-to-back, which was one of the element & weapon combos that we’ve never had prior to 4.1.
But I think it’s a good that they have done this because playing a Cryo Catalyst is pretty funny with all things considered. So, it really shouldn’t be locked behind a 5-star.
Also Read: Genshin Impact 4.2: Details About Furina Buffs & Changes
But, what does Charlotte do? Her skill shares some similarities to Nahida’s skill, so she can tap it and deal some damage or hold it down and take a snapshot with her camera of several enemies.
Now, I am not sure what kind of potential this skill has, but you gotta admire her Normal and Charged attacks. They look so satisfying. It makes wanna build her as a damage dealer no matter how unfit this may be.
And there is a reason why I mention this. Her burst will create this field and deal damage to enemies inside. But at the same time, it will also heal your characters. So, I think this burst kinda gives away the fact that Charlotte is going to be a healer. But no matter what, I will still try to build her as a damage dealer because those Normal Attacks look too good.
And remember those Zoom Lens I’ve mentioned. Charlotte has a unique ability that allows her skill to take pictures mid combat when using this gadget. So, it’s interesting to see that while you can use this gadget with any character, she has a special use case for it.
But, let’s quickly talk about the banners now. In the first phase, Furina as well as Baizhu will have their own featured banners. But what’s interesting is that it will be possible to pull for Charlotte during this phase as well. So, both new characters are available during the first phase while in the second phase, Ayato and Cyno will be the featured characters.
So, if you have saved up a lot of Primogems and your plan is to pull for Furina, chances are you might also obtain Charlotte, so two Steambirds with one stone.
Obviously, in the first phase, you’ll also be able to pull for Furina’s signature weapon, so keep that in mind.
4th Feature: New Enemies
This time around, the new weekly boss is going to be a massive whale. And I know what you’re thinking – how fast a whale player will beat this whale, right?
Anyway, this is actually a pretty interesting fight because during the first phase, this big beefy boy will unleash tons of AoE attacks. So, you’ll need to run around like crazy and dodge them.
But what’s interesting is that you’ll notice he has this thingy below his health bar. From what I understand, there will be special ways to build it up because you’ll need to defeat the Whale this way.
However, what’s really cool about this fight is that the whale will literally suck you into his belly and then a new foe, a really cool foe shows up and you need to duel him to death. So, this fight seems to be pretty complex but interesting and hopefully it won’t get tiresome after repeating it over and over for materials.
And speaking of repetition, a new world boss called Hydro Tulpa will be waiting for you, so you can slaughter him and take its materials to level up your characters.
He looks pretty cool. I like his design, but like with every other world boss, they’re just there to get demolished within a minute.
5th Quality Of Life
When it comes to Quality of Life changes with 4.2 update, there’s actually quite plenty of them.
First of all, the weekly boss fights for new players had to be a bane to deal with, especially when you pull that sweet new character. And you realize that you can’t level their talents if you haven’t unlocked a specific region and completed its Archon quest.
This changes with 4.2 update and now, you can just quick challenge any of the weekly bosses even if you haven’t unlocked their fights through the story.
The next one on the list is a feature that I wanted to see for a long time and that’s giving more control over your quests. Up until now, if you used one of those keys to unlock a hangout or a story quest with a character, often you would end up causing some conflicts for other quests, like when it says a character is busy in another quest. So annoying.
But, now you can choose to just unlock a quest and then later you can decide to accept it, which means fewer characters being busy when you need to complete other quests. You will even get to see a window with pre-requisite conditions for a quest, so you’ll know what to expect.
Now, when it comes to the next quality of life feature, it’s pretty small but still matters and it will increase the amount of pins you can have on your map from 150 to 200. There will also be a batch delete function for pins, so you don’t have to go around and keep selecting and deleting one pin at a time.
But then, there’s probably the most important change, at least for me, and that’s Genius Invokation TCG getting sped up. Basically, there will be an option to enable where every single animation gets accelerated. And from the previews I saw, it actually looks like the game doesn’t feel sluggish anymore and I’ll be real.
Part of the reason why I didn’t really get into this game mode was literally because of how slow it felt and I kid you not. This might actually convince me to go and play this mode again, because I still haven’t unlocked everything.
And what’s even better, you’ll also be able to share decks with each other, thanks to the Sharing Code feature. So, now, I can just copy top meta decks and enjoy my life as a slacker.
Finally, Stellar Reunion has been optimized. This event for players who return after taking a break from the game will offer more relevant rewards, and you can even get story keys if you haven’t collected them.
…New World Is Getting Interesting With The Upcoming New Expansion!
New World is a MMORPG that’s had an interesting lifespan so far. During the beta phase, the red flags were obvious. The game released on September 2021 and was insanely fun until level 30 or so. Then, it fell off a cliff with many people discovering game breaking bugs turning the game into a meme goldmine overnight.
The devs didn’t give up. They went away and started addressing issues one by one, leading to the game having a major resurgence in player numbers for its first major update: Brimstone Sands in October 2022.
Since then, New World has been rather quiet. Over the course of the past year, it’s been losing players again month on month, which is mainly due to no new big content, other MMO releases, and players just running out of stuff to do.
Recently, New World has announced its first real expansion “Rise Of The Angry Earth”, which will bring massive fundamental changes to the game, increase the level and gearscore cap as well as finally add mounts to the game.
Here, I’m going to discuss everything you need to know about the new New World expansion as well as jump into the game now in its current state to prepare my character for the new content. Also, I will also show you what other cool changes have been added to the game over the past year.
Some Surprises About Returning To New World
The last time I played New World was during the PTR of the Brimstone Sands expansion. I didn’t actually play the game when the expansion fully launched because my main server was dead due to everyone playing fresh start and I really didn’t want to start again. I log into the game and I immediately see people spamming X EGG in chat, so I did the same thing and got invited to a 20 player raid group.
If you played more than a year ago, you’d know that you couldn’t make raid groups in New World previously. The max group size was 5 players, so straight away I was surprised and happy with this change. We basically went around the map in this group and did some seasonal daily event called the Siege of Sulfur where you protect eggs from waves of mobs and get good rewards.
Pretty cool and I’m a fan of any kinda content that brings players together in an MMO. Basically, within minutes of logging in, I was in a massive group of players doing massively multiplayer things.
Next, I wanted to finish getting all weapon masteries to level 20 to prepare for the new expansion. I only needed to level the Greatsword and Blunderbuss, so I looked online for the best strat. And the current best method is to go do a repeatable Thorpe event at the area in Great Cleave.
It was here where I stumbled upon another new addition to New World, Augments, which are basically boosters that you can buy off the cash shop. The most significant ones in my opinion are the Weapon XP and Gathering XP boosters, which basically double your XP. You’ve also got Season XP and Territory standing boosters, which do a similar thing and a proficiency booster, which increases your gathering yield by 10%.
If these boosters were in the game at launch, everyone would be complaining that they are pay to win and rightly so, I guess the games been out long enough at this point that most people have capped gathering and weapon masteries, anyway. So it’s not a big deal. Either way, I popped the weapon XP booster and got both weapons to 20 mastery super fast at the Thorpe spot.
Another nice change, if you hold control + C and left click, you can spam click to very quickly salvage all your crap. You’ll be doing this a lot during your time playing New World.
The next amazing change made to the game since the last time I played is the addition of multiple gear set loadouts. This was one of the most requested features to be added since launch and I’m happy to say it actually works very well except for one caveat.
The thing I love about New World’s gear set system is storing gear in these templates actually removes it from your inventory, which is nice because if you’ve got 3-4 different gear sets your bags would be an absolute mess otherwise. The caveat here is that if you want more than 2 gear set storage, you need to buy it off the cash shop for roughly $5.
I started working my way through the Brimstone Sands MSQ and realized I was earning Season XP, basically a Battle Pass you can work through, which gives various rewards such as furniture, skins, gypsum, currency and so on. Your typical battle pass, love it or hate it, it is what it is, at least it gives players at end game something to work through when they’ve completed everything else.
As I was questing through Brimstone Sands, there was a few things going through my mind:
- The Greatsword feels way more fun and better designed than every other weapon in the game.
- Visually, this game is still one of the best looking MMOs out and the sound effects are best in genre.
- The general movement in New World feels so fucking scuffed at times that the game feels like it’s in alpha in some places.
Like you still can’t swim in New World, your attacks will very frequently just not register when hitting mobs. Relentless Rush with the Greatsword is a great example of this. It’s a double hit ability where 50% of the time only one hit will register.
Any form of slightly elevated terrain in a combat area will make your character desync and the actual running animation in this game feels so scuffed to me. The run animation looks faster than the speed you actually run, idk what it is, but it just looks off. Also, when you log into the game after playing other third person RPGs, you just feel like New World should have a sprint but it doesn’t. I kinda wish it did have a sprint, to be honest.
Right now, my biggest issue with the game is definitely movement, inconsistent combat, desync and certain animations. I continued questing through the Brimstone Sands, eventually fully completing every quest in the zone, including the side quests.
And I have to say that when it comes to questing, New World has come a very long way. This was notoriously dogshit for questing back at the game’s launch. Every quest was “Go to this POI, Loot Crates, Get Item, Run Half Way Across The Map and Repeat”.
But now, it’s much more varied. There’s some actual story and narrative interwoven into it. There are puzzles, climbing quests and more varied enemies. Quest rewards are actually decent now. The difference is night and day from launch and I actually consider New World’s questing to be pretty good nowadays.
Next, I did the Ennead dungeon and was quickly reminded that I do actually enjoy Dungeons in New World and think that in terms of visuals they’re some of the most epic looking dungeons in the MMO genre. I spent some time sorting through my storage and selling some stuff to free up space for the new expansion. If you haven’t played since launch storage in New World is all connected now rather than local to each town and city, which means storage management is much less of a pain in the ass nowadays.
Bags and tools now go up to legendary 600 GS and will probably go higher for the new expansion. So, I replaced my old blues with legendries, got a full set of instruments, made a gear set for healer, strength, dex and mage, then checked out another highly requested feature that’s finally been added to New World…...
A full transmog system comparable to games like Guild Wars 2 and World Of Warcraft, where you unlock the appearance of all dropped gear. Basically, to actually transmog gear, you need transmog tokens, which can be bought off the cash shop, 5 Tokens costs like $10. So, if you’re constantly changing your outfit, it’s not cheap. Just to clarify once you’ve unlocked something. Once you don’t need to spend more to reapply it again, it is permanently unlocked for you to use as a skin at any time. But for additional skins, you’ll need more tokens.
Something that instantly pissed me off with this system is that the preview window to actually view your appearance is dogshit and depending on the time of day like night time, for example. You can’t actually see the colors properly, which is annoying because you definitely want to get a good look at how your character will look before committing to spending New World Coins. AGS please improve the transmog character preview window.
After that, I solo queued some 3v3 PVP arena and despite never doing it before it was surprisingly less try hard and more fun than I expected. I’m glad I was able to solo queue this rather than manually find other players. Otherwise, I probably wouldn’t have bothered. It was enjoyable and rewarding enough that I’d definitely play it again. I spend a bit of time levelling up my music skill, which seems to have had the experience required per level reduced heavily since the last time I played the game.
And finally, I took on a seasonal 10 player boss, which wasn’t overly difficult. But it was fun because the rewards were good. The boss had a few mechanics, and it was easy to join a group for by Xing up in recruitment chat. It seems like New World is actually making a bit of a push to more traditional MMO style raid content.
As aside from the 10 player seasonal raid boss, there’s also a 20 player instanced Sand Worm raid boss that is the hardest boss in the game. Unfortunately, I haven’t had the chance to do it yet as I can’t find a group. But it looks super cool, regardless.
New Upcoming Expansion - Rise Of The Angry Earth
Next, let’s discuss all the info you need to know about New World’s new upcoming expansion “Rise Of The Angry Earth”.
First of all, this expansion will release on October 3rd alongside Season 3 and will be a paid expansion costing $29.99. New players will be able to buy the base game + the expansion in a bundle for $69.99
This new expansion comes with a new zone. Remember “First Light?”, the zone south of windsward? Yeah, that zone no longer exists. It’s fallen to the angry earth and will be transformed to the Elysian Wilds, completely unrecognizable from the place it was before.
Mounts are finally being added to New World and come with a new trade skill called riding, which you’ll be able to level up for upgrades to speed, buffs and higher tier mount consumables. Mounts will come in the form of horses, dire wolves and lions initially, with more likely to be added over time. You’ll be able to name your mount and also deck it out in with customizable equipment, which will probably be sold on the cash shop.
A new weapon will be added to the game in the form of the Flail, which can be used either one had or with a shield. The flail will scale with strength and focus and had abilities that debuff and absorb ally damage, making it a solid choice as a secondary for both tanks and healers, from the sounds of it.
Progression in New World will also be changed quite a bit. You’ll be able to level up your character to 65. Gear score will now go up to item level 700, trade skills up to 250 and the devs are completely removing the expertise system, which means that there’s no tedious barrier to entry grind that new players will need to go through to get decent loot. The new zone will straight up drop gear that’s 625 or higher and the hardest content will drop the best gear, as it should.
There’s also going to be a new tier of faction gear, new faction questline and a new rarity of gear called “Artifacts”, which will need to be awakened via a questline up unlock up to 6 perks with one of them apparently being playstyle defining, which is quite interesting.
There’s also going to be a few revamps to the game. The most impactful one long-lasting one will be the removal of Ward, Bane and resilience stats on gear, which just wasn’t fun and I think this is an amazing change. And the main storylines of both Edengrove and Great Cleave will also be revamped.
Aside from that, the expansion brings with it a new level 62+ expedition, a new heart rune ability, a new season with events, such as nightveil hallow and the turkey terror and a bunch of other stuff.
Overall, after revisiting New World for a bit to prepare for the new expansion as well as looking into all the positive changes that will come with the expansion, I really think New World is heading firmly in the right direction and I’ve actually had a decent time so far returning to the game.
My main issue with New World is still that the movement and animation feels off sometimes as well as the inconsistency with attacks registering and the game still not having swimming.
But almost every other issue I’ve had with the game over the years has been resolved. And now, with the addition of mounts, improvements to progression, large-scale groups and transmog, the game seems better than ever. So, I do think it’s worth jumping back in for the New Expansion because even if you don’t stick around long term, you’ll likely get a few weeks of fun out of it at the very least.
…Genshin Impact 4.0 Update Comes Packed With 5 Insane New Features!
It’s official that Fontaine is finally the next destination in Genshin Impact. And these are the top 5 new features coming with the 4.0 update.
Feature 1: New Region
I am sure a lot of you are anxious about the whole water exploration mechanic. And honestly, it looks pretty decent.
First of all, you can use any character to swim around, not just the Traveler. And there is no annoying Oxygen bar to worry about. So, you can take your sweet time exploring the depths, although there is a stamina bar for sprinting. But you won’t die or anything if it runs out. And there are even these currents that you can swim to and increase the speed.
But when it comes to the actual Fontaine region, it looks amazing. The devs were clear that you will barely see any empty spaces when going underwater. There’s chock full of stuff to explore, many different and cute water creatures living here and some you can even utilize for various things, like gaining a shield and there are tons of different areas to explore on the ground. So, you won’t be just swimming underwater all the time.
Now, when it comes to new enemies, we saw some cool designs of these Clockwork Meka. But there’s also two new bosses that got introduced.
The first one is called Icewind Suite. And this boss fight is going to be really unique because you’ll need to do adapt to different mechanics that you’re not used to seeing. And the other boss is going to be the big Mr Crab with a volcano on its back called the Emperor of Fire and Iron.
However, probably the biggest change we are going to see in the game is going to be this system called Arkhe. But vision users from Fontaine have this unique attribute and the Arkhe is made up of two opposing energies - Ousia and Pneuma.
But basically, characters from Fontaine will yield this power and you will be able to use against enemies of Fontaine or other various objects.
For example, the Clockwork Meka who holds a shield can be removed from it if you use one of the Fontaine characters. Or, in other example, if Ousia and Pneuma energies are aligned, the Annihliation reaction is triggered, and it generates energy.
As far as I understand, it’s not as intricate as the elemental system. But it will be the unique aspect of any Fontaine character that you pull for. Like to me, all of these sound superabstract as now and we’ll need to see how these mechanics work when the update is live.
Finally, in order to reach Fontaine, you will be able to either take a boat from Sumeru or if you have completed the Archon quest in Mondtstadt, you will be able to quickly teleport to Fontaine instead.
I guess Hoyo finally realized a lot of new players have a massive backlog of quests before they can reach a new region. So, it’s really nice to see there’s some help to fast forward this process.
On a final note, the Archon’s quest will persist from 4.0 to 4.2 update, which is great to hear this. Because the Archon quests of each nation are really exciting when playing through without filler content in between.
Feature 2: New Events
With the new 4.0 version, we’re getting a bunch of events.
Now, the major event that will be happening is going to be called Mega Meka Melee, which consists of a few activities, including some underwater timed challenges, a combat game mode and a rhythm mini-game called Dance Dance Resolution. And your reward for completing these mini-games is going to be good-old Benny boy, along with tons of materials shown here.
The next event called Relic Records will require you to collect different types of mats and defeat the monsters in the Fontaine region. To me, this looks like an introductory event to help us get better acquainted with the new region.
Then, there’s also going to be a Photo event. It’s pretty simple. Take some photos of Fontaine region, learn more about its locations and get some rewards.
There’s also a dedicated combat event called Verdict of Blades. It seems like it will be using few unique mechanics to make the combat feel a bit more different, so that’s kinda nice.
Finally, we can see all the events condensed into one place and from the looks of it. There’s also going to be a Leyline Overflow event some time later.
However, in my opinion, the biggest surprise here is the free Lynette that everyone will be able to obtain as long as they have reached Adventure Rank 25. And if that’s not all, there’s more love coming from Hoyo for the beginner players and you’ll also get enough materials to get Lynette to first ascension.
Feature 3: New Characters
Finally, we will take a closer look at the 4.0 characters.
Lyney
Starting with Lyney, he’s a 5-star Pyro Bow user. And it seems like he will have a similar playstyle to Ganyu.
His charged shot has two levels. The first charging level is just a regular charged shot while the 2nd one can become a Prop arrow and after unleashing, it will deal increased damage and summon a Grin-malkin hat. But I prefer calling it the cat in a hat. This little buddy of his will taunt the enemies and have some health. But when it expires or gets destroyed, it will deal Pyro damage to enemies.
Finally, his burst turns him into the cat in the hat. You can move around with him, damage the enemies and then, afterwards, explode to deal damage once more and create a new cat in the hat. So, it looks like his burst feels very similar to Fischl’s and I feel like his entire kit is like a mix between of Ganyu and Fischl.
Lynette
Now, the other one of the two performers is Lynette.
At first, I honestly thought she is going to be a dedicated support for Lyney. But it seems like she is more of a support that you can use with many characters.
Basically, her skill has a similar feeling to Yelan’s. You can either tap it to deal damage or hold down the button and enter this shadowy state where she runs around and has an ability to mark an enemy. And then afterwards, when the skill ends, she deals damage to the marked enemy.
I am not sure how useful it is going to be in combat, besides applying Anemo. But having more characters who have an increased run speed is great. Because Genshin’s exploration is getting bigger by almost every update.
And as for her burst, it’s really cute. Just like Lyney, she summons a cat in a hat and it will periodically deal Anemo damage in an AoE. In addition, this burst has elemental absorption. And what’s cool about it is that the element it absorbs, it will shoot out the same element attacks to enemies.
This will be really interesting to see if it applies enough of the elemental gauge, so that some characters who utilize Vape or Melt can perform it more consistently.
Also, I am not sure if Lynette has an ability to group the enemies, like other Anemo characters. But maybe this will be possible with constellations.
Also Read: The Best Guide To Wanderer In Genshin Impact! - Best Artifacts, Weapons, Teams, Playstyle & More
Freminet
And then, we finally have the last sibling, Freminet.
He is a 4-star Cryo Claymore user who has a cute penguin Pers that helps him in combat.
By activating his skill called a Pers timer, his normal attacks will increase Pers Pressure Level and unleash waves of frost damage and other varying attacks that will combo on top of each other. These attacks will vary on the Pressure Level and honestly, he seems way too interesting for a 4-star, so here’s hoping we can have some fun with his playstyle.
Also, if you use him in your party, he will reduce the underwater sprinting stamina bar by 35%. So, right now, he is the most OP character when it comes to underwater swimming.
But let’s not forget that we also got a sneak peek at the banners and the first phase will have Lyney and Yelan with Lynettte while the 2nd phase will have Zhongli and Childe as well as Freminet.
By the way, the 2nd phase banner is a nice nostalgic callback to 1.1 if anyone remembers. And the 5-star bow for Lyney will also be featured.
Feature 4: New Equipment
If it’s a new major update, you know we’re getting some new equipment. And in this case, we’re gonna be able to farm 2 new artifact sets.
However, Hoyo seems to be playing sneaky here and I cannot talk about these artifacts officially. Because nothing has been revealed about them. But on the brighter side, we’re getting 5 new craftable weapons and 5 new Battle Pass weapons as well. If you find it difficult to obtain or craft these weapons, you can directly purchase a Genshin Impact Account. This will save you a lot of time and energy.
What’s cool about the Battle Pass is that these new weapons will be added alongside the existing ones. So, if you’re still not done refining some of them, you can still take your time or start collecting new ones.
Also, for those who you who have powered through fishing quest to obtain The Catch, a new 4-star sword will be available if you’re ready to go on another fisherman’s phase.
Feature 5: Quality Of Life
Couple of a few more things I want to mention come from the developer’s discussion.
First of all, 8 of these artifact sets are going into the strongbox. And I cannot tell you how happy I am to see Emblem and Tenacity in here. Because as much as I love Shimenawa’s set, I was mostly in that domain trying to obtain godlike Emblem pieces. And I don’t even have to tell you how salty I would feel after trying to farm the Tenacity set and all I am getting are Pale Flame HP Drops.
Also, we will be able to destroy 4-star artifacts more quickly with the new button added, although I am not sure who’s crazy enough to waste that precious artifact experience here but more power to you, I guess.
And for those 5 people who are still playing Genshin TCG, you’ll be able to now observe duels, which in all honesty, it’s a cool feature to have.
Then, there’s a really cool party system update. Not only will characters enter with unique animations and stand in awesome poses, but the party screen will also have different backgrounds.
Finally, I am not sure about you, but this is one of the top anticipated quality of life changes that I needed. We’re actually getting a multi-layered map.
Part of a reason why I stopped exploring Sumeru’s desert regions is because it just became too overwhelming to navigate the areas without a proper map system. So, now that we have this, I might actually just go back and see what’s hiding in the desert.
All in all, we’re getting a new region of Fontaine that features underwater mechanics, a bunch of events that give out free rewards, including the new 4-star Lynette. While when it comes to the banners, phase 1 will have Lyney and Yelan with Lynette, and phase 2 will feature Zhongli with Childe and Freminet.
Finally, two new artifact sets, 5 new craftable weapons and Battle Pass are also coming with the new update. And there’s the new fishing sword. But that’s basically 4.0 in a nutshell.
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