WoW Dragonflight Season 2: Tricks For The Brackenhide Hollow Dungeon
Brackenhide Hollow makes its Mythic Plus debut in Dragonflight Season 2! So, in this guide, I’ll walk you through the dungeon to help prepare you to take on the Gnolls and stave off the Decay!
By the way, some bosses have lots of high damage in this dungeon. You’d better use WoW Dragonflight Gold in advance to buy some good weapons and armors to equip yourself.
Dungeon Start
You’ll start by freeing captive Tuskarr. You’ll need to release 5 from their cages before you can progress to the dungeon. But there are more than 5. So, you can pick and choose how you want to path through the start of the dungeon.
Watch out for Bracken Warscourges, as these have an AoE fear that needs to be kicked, and they passively increase the damage and reduce the cooldowns of other nearby Gnolls!
This dungeon is full of nasty diseases, such as the Witherbolt cast by Trickclaw Mystics. Luckily, they only cast this ability if there is a Rotchanting Totem nearby, and the bolt can be kicked.
If all else fails, you can dispel the disease. And if you have an Alchemist in your group, they can add an extra safety net by purifying any of the Decaying Cauldrons found around the dungeon.
After the cauldron is purified, everyone can click on it to get a 5 minute extra action button that can be used to cleanse themselves once.
Hackclaw’s War-Band
After you’ve freed five Tuskarr, you’ll get to fight the first boss.
During which, everyone should try to stay as high health as possible since the bosses gain haste based on the group’s missing health. Gash Frenzy is also removed by being healed above 90% health, so you’ll want to do this, anyway!
The nasty combo on this fight is when your tank gets hit by a disorient at the same time your healer gets CC’d by hextrick totem. Break this totem quickly so that your tank can get dispelled since they need to get in front of Rira Hackclaw before Savage Charge goes off and kills someone else in the group!
The other bosses all have other abilities you’ll need to look out for, but most are pretty straightforward. Kick the Greater Healing Rapids to avoid the bosses healing, for instance.
After the boss goes down, you’ll get to head left or right! The left path is a little less kick intensive and is my recommendation for most groups. Though it does feature a lot of group damage from Bone Bolts from the Rotbow Stalkers, which also have a few other nasty abilities, such as the same buff aura as the Warscourges had at the start of the dungeon.
They’ll also throw meat at players in your group, causing nearby animals to fixate them!
Gutshot
Gutshot is the next boss you’ll fight. She’s basically a Beast Mastery hunter, and frequently summons Hyenas and throws traps.
The Hyenas should be picked up by the tank. But they also will fixate on the players that Gutshot throws meat at. You can kite these Hyenas over the traps to root them. You’ll also want to kick Master’s Call to stop the boss from freeing her pets!
After Gutshot goes down, head back across the bridge. Watch out for Stinkbreath’s Stink Breath, which will disorient and damage whoever gets hit. This is a pretty quick cast and will track whoever it’s targeting.
So, if you can react fast enough, you can make sure it only hits one person.
Treemouth
Treemouth is up next, and this boss’s bark is definitely just as nasty as its bite!
The big mechanic to understand on this encounter is the Grasping Vines phase, which works a little differently than it does on Normal and Heroic!
The boss will cast Grasping Vines and pull all players towards it. When the cast finishes, all players within 10 yards get Consumed, which deals some nature damage and locks you inside the boss. If nobody is within 10 yards, the boss gets a massive enrage. So, make sure someone stays in!
Any players who get eaten get the Partially Digested debuff for the next minute, which makes the Consume much more lethal if it happens to them again. So, you’ll want to alternate who gets Consumed each time.
Trash Gauntlet
A final gauntlet of trash stands between you and the Decatriarch after Treemouth falls.
Waves of small adds will spawn routinely until you get to the top. But take your time and make sure to kick the Filth Callers to bring them into the fray.
During this gauntlet, you need to make sure to swap to the summoned totems, as they empower the Fetid Rotsingers to cast Burst of Decay and put a disease on your whole group.
There are some of the Alchemy cauldrons in this gauntlet, too. So, make sure to use these if you can, especially if you don’t have a Disease Dispeller in your group like a Paladin, Monk, or Priest.
The Vile Rothexer is another important mob towards the end of this gauntlet. Stay spread because Withering Contagion will spread if you’re too close to one another, and use your Cauldron or other Disease dispels on this if you can!
Also Read: WoW Dragonflight: How To Unlock The Ability Of Mining And Herbing On Your Dragonriding Mounts?
Decatriarch Wratheye
Decatriarch Wratheye is the last boss, and you’ll need to make sure that you avoid the Choking Rotcloud or else you’ll get a nasty DoT.
If that’s not enough to convince some of you DPS players to dodge it, it also silences you while you’re inside and reduces your damage dealt afterwards!
Make sure to quickly swap to the Rotburst Totem, especially if it shows up in the middle of a Rotcloud. Because if it finishes its cast, you’ll take a bunch of damage and also get a stack of that nasty DoT / Damage Reduction effect.
Brackenhide Hollow is a fearsome dungeon. But I hope this guide will help you tackle its challenges!