ARC Raiders Firefly Weaknesses and Open Terrain Killing Guide | Easy Mastery
In ARC Raiders, Firefly is a hated enemy for many players due to its high burn damage and high mobility, often resulting in players being burned to death without warning.
Through extensive testing, this article details how to efficiently kill Fireflies by exploiting their various weaknesses, especially in open terrain. I used these techniques to complete many trials and obtain ARC Raiders blueprints and other valuable loot.

Weakness
Yellow Gas Tank
The developers suggested in a blog post that the key to quickly killing Fireflies is to shoot the yellow gas tank that appears when they are preparing to attack.
Hitting the yellow gas tank will set it on fire. Firefly will take significant damage, igniting the ground and surrounding area.
Even after the yellow gas tank explodes, Firefly can continue attacking, requiring follow-up shots to completely destroy it. It will eventually explode if you fire enough bullets.
In practice, it takes approximately 7 precise shots to kill a Firefly, making it quite difficult to execute. Furthermore, it consumes a significant amount of ammunition.
Rocket Thruster
Firefly is covered in thick armor, so direct surface shots are ineffective. Its true weak point is Rocket Thruster, making it the best target.
Destroying the back Rocket Thruster will cause Firefly to lose its balance and crash to the ground, most likely exploding.
Even if it doesn’t explode, destroying the front Rocket Thruster will completely immobilize it.
Although it will continue to spew fire after being knocked down, it is essentially no longer a threat. This method is faster and more reliable than targeting the yellow gas tank.
Seeker
Using Seeker is the most efficient way to kill it; one Seeker can easily destroy a Firefly.
However, there’s a crucial point when using Seeker: don’t throw it blindly. Testing revealed that throwing a Seeker behind Firefly is the worst choice, as its back armor is extremely hard, requiring multiple hits to penetrate.
The correct way to use it is to throw a Seeker upwards, allowing the missile to lock onto the top of Firefly from the air. The top of the Firefly is its weakest point, almost entirely covered in armor; a single Seeker can deal fatal damage, instantly killing it.
Furthermore, after killing a Firefly with a Seeker, the dropped materials are usually enough to craft a new Seeker, allowing players to continuously farm it.
Open Terrain
Many players’ most feared scenario is being targeted by a Firefly in open terrain with no cover—there’s no cover to hide behind, forcing you to endure the fire damage and ultimately burn to death.
First, remember the core principle: Never run away! Fireflies fly very fast and can continuously track your position; your running speed simply cannot keep up with their movement. Running away will only allow it to continue spraying fire at you, eventually killing you.
The correct approach is to rush directly at the Firefly. At this point, the Firefly will interrupt its wide-range fire spray, turn around, and re-aime at you. Since it can’t rotate while spraying fire, this gives you time to create an opportunity to attack.
More importantly, Firefly flies very low, almost skimming the ground, so when you rush in, you can simply jump onto it.
Once you successfully jump onto it, Firefly becomes completely incapable of harming you.
At this point, aim at Rocket Thruster and shoot. After Firefly crashes and explodes, quickly jump and roll away to avoid the residual fire damage.
Although this process will cause a slight burn, it’s much better than being killed outright. This is the most survivable method in open terrain.
Kill Strategy
With full health and a Light Shield, it takes Firefly a full 14 seconds to burn a player to death.
14 seconds is a very long time in a shooting game, especially for players accustomed to fast-paced combat. This time is enough for you to complete the entire sequence of dodging, shooting, and counter-attacking. With a Medium Shield or Heavy Shield, the time will be even longer.
Further observation of Firefly’s attack pattern reveals that its fire attacks are not continuous but intermittent: it attacks once, pauses briefly, then unleashes a large burst of flame, before pausing again. This means that when you rush towards it, you’ll only be hit by its first or second attack, avoiding prolonged burning from its flames.
During these 14 seconds, you have ample options: you can jump onto Firefly and attack Rocket Thruster directly, or stand still and aim at the yellow gas tank for a quick explosion, or even attack while dodging.
Firefly appears incredibly intimidating, but its weaknesses are obvious. Combined with the 14-second window for maximum reaction time, anyone who remains calm can easily handle this troublesome ARC enemy.
Now that you’ve mastered the techniques for defeating Firefly, go try it out in the game!
